8.14.2010

Social Media

I began thinking about this post several months ago. It began with "social media is a very poor description." As time passed, I realized it wasn't the phrase, but rather my understanding of social media. Although I've been participating in what is generally considered social media for several years, it almost takes a full step back to gain a perspective on what constitutes the endeavor.

A simple change in tense, from "social media is" to "social media are," and the realization that we may lose something fundamental to the understanding when using a collective v. a plural noun—notwithstanding gramatical correctness. What we gain is the implication that what constitutes social media are inherently dynamic and track closely the leading edges of technologies. These technologies constantly challenge the modalities and venues for social communications.

Social media carries the additional suggestions that there must be an asocial or antisocial media, or that other forms of media (e.g., broadcast, marketing, print, etc.) lack social dimensions. The latter assertion is true, but it's because of the addition of social dimensions—changing monologues to dialogues—constitutes costly technological barriers. Social media, in this context, is a celebratory proclamation that those participatory barriers are being abolished.

Social media is social media because of changes in and pervasiveness of personal technologies. The publishing–consuming media balance has shifted from few–to–many to many–to–many. Everyone is a consumer has been joined by the potential for everyone being a publisher.

We are left with the dimensions of social media being: everyone, every setting, and every device (technology). With such universality of social participation and expression, the semblance of control is near illusory. Control may need to be asserted, not at the level of social participation or expression, but rather at the level of social presence. Social presence, whether on an individual or collective basis, is manifested by the personæ we create, the content we deliver, and the properties (assets, e.g., web sites, services, etc.) we associate with. Social presence, whether on an individual or collective basis, is controlled by the permission we give, or the permission imposed by sites, services, etc.. We give or take this permission based upon features, costs, relationships, ease, etc.—the fundamental transaction being a constraint on personal or collective participation or expression for access.

Considering the dimensions and manifestations of social media with permission–based access for participation and expression, we are left with, in essence, a social economy. Social media are the currencies of this economy. Social capital, and the impacts thereof, is the aggregate transactional value within this economy remaining with the individual or collective.

Social capital may be teased into parts: that which the individual or collective creates, that which is imputed by others, and that which lasts because of mutual benefit. These parts are called: branding, reputation, and relationship. They constitute the metrics for evaluating the use of social media in a social economy.

All are familiar with branding from broadcast, marketing, and print media. In the social media context, branding is what we create in the form of permanencies—digital representation of our information, values, humor, fears, exploits, etc.. They are permanencies because we should consider them to be so by default—they are let into the wilds of a connected society (i.e., internet) and into the stream of historical–retrievability. Similarly, non–permanencies should only be considered to exist between one's ears—notwithstanding future technologies.

Branding exists as commissions and omissions. A committed branding is one that is created by the individual or collective. An omitted branding is where there is a failure of the individual or collective to protect or prevent the use of social media that can be ascribed to them. Branding is about what we say about ourselves, or allow others to create an appearance to be acting as us—this includes agents, proxies, surrogates, etc..

Reputation is what our presence in the social economy has led others to believe about us. There can be reputational benefit and harm. It can be based on facts, opinions, or a combinations. Reputation, like branding, is a cumulative and dynamic valuation forming the basis for establishing relationships.

Relationships are mutually beneficial exchanges between seller/buyer, recruiter/employee, insurer/insuree, consultant/project, etc.. As branding and reputation form a basis for relationship, they also form a basis for maintenance and termination of relationships. The ability to form, maintain, and sustain relationships feeds back into the reputational metric.

Where personæ, content, and properties are our choices; branding, reputation, and relationship are our valuations in a social economy.

As in other economies, the social economy is subject to external actors. The chief external actors on a social economy are the legal profession and government. A social treatment of governmental actions may be thought of as the social expression of behavioral constraints expressed in the language of laws. Intellectual property and privacy and security concerns are the most prominent behavioral constraints expressed. Social media is about the empowerment of the individual in our society, but it is also about the protection of others from the indiscretions of the empowered individual or collective.

Healthcare is in a unique position vis–a–vis social media, because of governmental actions (embodied in HIPAA, HITECH, FTC Regulations, etc.) an asymmetry in introduced into social media currencies exchanges. Because personally identifiable information is considered protected health information (PHI), any communication containing PHI by a healthcare provider of service (broadly construed for discussion here) is legally actionable with considerable liabilities. This preclusion, based upon a constraint on content that can be communicated, moves the asymmetry from the currency to the metric level—the relationship.

A healthcare entity's social media activities must out of necessity be asymmetrical at a policy level. As such, it is perhaps wise to consider healthcare social media practices to be a separate discipline or specialty of the broader field of social media. Mayo Clinic has this view.

From a patient's perspective, social media has tracked the same path as access to a patient's health information. They share the same technological–impediment and permission–based access barriers—the former a barrier to participation, the latter a barrier to control. They feel, and are perhaps confused, by the asymmetrical behavior coming from the other side of the barrier. Personæ, content, and properties issues are characteristically similar—they reduce to individuals, information, and storage repositories…

"Social media is a very poor description" is true, because it tries to describe a technologically–fueled economy, and its governmental oversight, with the currencies exchanged.

8.13.2010

Social Media Director

I really haven't fallen into a hole and can't blog no more… My physician group, Emergency Medicine Physicians, has taken a bold and purposeful step into social media—seeing the opportunities in social media, they have created a director's position. I assumed the duties of Director of Social Media for Emergency Medicine Physicians (EMP) on August 10th.

Over the past two months I've spent a great deal of time considering what social media is are (a coming post) and what constitutes "direction" and the duties of a director. Two nutshell themes for social media for me are: the balance dance of (social) assets, content, and personæ (web–vestiges we leave around); social media is are the social currency currencies used to augment or diminish social capital in a social economy.

Now I'm in the saddle. We presently have the following social assets: @EMPCareers, @EMPDocs, and @SocialMediaEMP, Facebook, and LinkedIn.

7.04.2010

Happy 4th

Distributed Presence

Two hundred years ago, if I walked across the town square to greet a visitor to our town, this would constitute a local social interaction. If I call someone on the phone or speak to a large group at a conference—it's still social interactions, the former at a distance and the latter distributed among many recipients. If the speech at the conference is delivered in a prerecorded manner or with a non–interactive live feed the social aspect is lost. Historically, social interactivity has been sensitive to the nuances of simultaneous (synchronic) presence.

Technologies, and the world wide web specifically, have challenged this historical sensitivity by facilitating both asynchronous and presence–by–proxy social interactions. An avatar is a socially acceptable representation of presence (proxy) characterized as permission–based attention and willingness for interactions.

Somewhat of a circuitous path to the question what is social media? At one level social media is any media that is socially produced? From a business perspective, this is user–generated content (UGC), generated by individuals, collectives of individuals (e.g., corporations, organizations), or their representational agents—avatars, or user–generated presences (UGPs).

Social media, or UGC, is seen in two broad venues: open access (to all, in–the–wild), permission–based access (walled–garden, e.g., Facebook, Twitter, a corporation's blog or wiki).

Content, Presence, Permission, and Venue

  in–the–wild walled–garden
UGC ? ?
UGP ? ?

The table above is a marked simplification of the problem with social media. There are four variables: content, presence, permission, and venue. The simple 3×3 matrix assumes static content, representational presence, and permission set—allowing for a variance in venue alone. Collectively this might be termed a distributed presence that is socially consumable. Contrast this with the town square of two hundred years ago—where we had to contend only with local presence.

Social media perhaps is a misnomer, because it's not about the media per se, but rather the relationship (actual or putative) that drives the participatory nature. It's customers, clients, recruits, partners, lovers, etc. The media is actually an inducement, maintenance, or termination of relationship. The media, because of the nature of the world wide web, has the added dimensions of context (original and appropriated), permanency, and breaches in privacy or security with separate and indepedent impacts upon relationship.

Social media is probably not a thing at all—not a blog post, a tweet, a video upload, nor a meetup. It's a socially perceived manifestation (social breadcrump) of a process—the management of a distributed presence as the currency for distributed relationships between individuals and collectives of individuals.

7.03.2010

Distributed Content

If content (information) is semantic (meaning) wrapped in syntax (structure), then historically content has been locked to a singular form. The structure of language extends to a physical structure of containment—a book, a photograph, a CD, etc.

Personal computing followed a similar pattern of containment—in essence locking content and machine. Structural barriers existed because either there was no physical mechanism to transfer content or the content was layered in proprietary syntax that rendered transfers moot. What breached these barriers has been the introduction and pervasiveness of the world wide web and the expectation that content should be easily transferable.

With the ease of transferability of content, the machine, or device, becomes almost irrelevant except for the residual issue of storage. Storage per devise has increased many orders of magnitude since the beginning of the personal computing era, but with little change in the concept, acceptance, and expectation that storage is always locally defined. The notable exceptions are for photos, videos, and music—where distributed content is becoming widespread and approaching normative. Distributed content is content that permanently resides somewhere—but not on personal devices.

We have had content fixed to physical forms. We have had content exchangeable amongst physical forms. We are moving to a time where content is delivered transiently to physical forms—where personal devices are for the transient presentation of content. We are moving to a trifurcated future: content, presenting devices, and storage sites.

I personally became acquainted with this trifurcation on April 30th—the day my iPad arrived. What started was a personal experiment into what is necessary to maintain the same level of functioning that was provided by personal computers. The transition to a virtual keyboard was relatively easy. The more difficult task has been the issue of accessing and storing content from different devices (iPhone, iPad, notebook, and desktop). How does one move to content use that is device independent? Especially when you consider that content use is much more complex than mere content consumption—streaming audio or video. Use is a generative activity, whereas consumption is a non–generative activity.

My solution has been to address the issue of storage—in particular storage of generative content. I've dealt with my non–generative (archival and incremental) storage issues here. This generative content storage solution is also an example of interpermissibility at the individual level.

Content is not moved amongst devices, but rather permissive access to cloud storage. Generative content is not subjected to device–induced versioning problems. The device can be wiped (or bricked) at any time, because devices are only used for presenting and generative–activities with storage off–device.

Distributing Services

Distributed Content

Are all these services necessary? No, but device–independent use of generative content is new—what we'll need are multiple competitive vendors offering holistic solutions.

Co–Location: Interaction, Permission, Transport, and Content

Co-Located Content

Distribution: Interaction, Permission, Transport, and Content

Distributed Content

6.30.2010

Leapfrog on CPOE

Leapfrog Announces New Report on the Safety of Electronic Prescribing Sysems in Hospitals (Report PDF, Press Release PDF)

Executive Summary

Using The Leapfrog Group's web‐based simulation tool, 214 hospitals tested their computerized physician order entry (CPOE) systems for their ability to detect common medication errors and errors that could lead to fatalities. The CPOE systems on average missed one half of the routine medication orders and a third of the potentially fatal orders. Nearly all of the hospitals improved their performance after adjusting their systems and protocols, and running the simulation a second time. The simulations were conducted from June 2008 to January 2010.

The Leapfrog simulation tool used to develop this report is the only one of its kind available to all hospitals through The Leapfrog Hospital Survey. Every hospital that employs a computer prescribing system should incorporate the Leapfrog simulation tool into their ongoing quality assurance and improvement processes.

For the sake of safe patient care, hospitals must test and monitor their CPOE systems on an ongoing basis to achieve true meaningful use. In addition, vendors and hospitals must collaborate more closely during the pre‐implementation and implementation phases to ensure that best practices are shared and followed.

The Leapfrog Group is calling on the federal government to ensure that any definition of meaningful use employed as a requirement for federal financial assistance to hospitals to adopt CPOE and other health care IT systems require monitoring and improvement at implementation and on a long‐term basis.

Adult & Pediatric Medication & Potentially Fatal Orders

  Medication Orders without Proper Warnings Potentially Fatal Orders without Proper Warnings
Adult Hospitals (n=187) 8,716 (52%) 311 (33%)
Pediatric Hospitals (n=37) 1,731 (42%) 62 (34%)

6.21.2010

Interpermissibility

Premise

Ownership of health information is vested in the person (patient). Ownership is defined as access and control (of permission). Provider (of services) has permitted access to modify and act upon health information. Privacy and security of health information is maintained by permission (or permission sets). For any patient seeking healthcare from any provider there should exists a mechanism to automatically provide all permitted and relevant health information in a timely manner.

Data Portability/Interoperability

To have such a mechanism, either all health information (content) for every patient must be ubiquitously, instantaneously, and redundantly available, or there exists a ubiquity of permission practices that instantly grants access to a store of wholly unique singular content. This begs the question whether, for health information, data (content) portability and interoperability are the correct paths?

Interoperability and health information exchanges (HIE) are predicated on the belief that moving content is the only feasible and safe solution in creating a national health information infrastructure. Can an alternative model infrastructure be conceived where content is not moved, but rather permissive access and use is facilitated? Data portability and interoperability would be replaced with permission portability and interpermissibility.

Interoperability's feasibility is dependent upon the build–up and build–out of HIEs, voluntary (albeit initially incentivized) participation of vast numbers of health enterprises and entities, and the indefinite sustaining and improvement costs and duration of such an infrastructure. Interoperability will literally take a village—innumerable villages. It is also about the creation and entrenchment of a whole new healthcare industry—an industry (in aggregate) that Blumenthal's has characterized as "a stalking horse—for…changing compensation of medicine and the economics of health care."

Interoperability's safety is dependent upon the belief that vast numbers of health enterprises and entities can individually secure their health information. Because interoperability requires innumerable villages—every window in every house in every village will need to be safely secured. This is contrary to the 3,432,833 breaches reported since September 2009 (90% from digital sources).

Interoperability is core to cellular roaming and to the use of ATMs, but differs fundamentally from interoperability within healthcare. The former renders a transactional service and only retains a residual of the service rendered. There is no movement of your account, or substantial parts, from your cell provider or bank. What is exchanged is the permissive use of a service for the verification of identity. Contrast that with healthcare where interoperability is both a maintenance of information in perpetuity and the creation of innumerable additional partial stores of one's health information. Instead of a communication to facilitate a service transaction, it is a senescence therapy and a form of parthenogenesis.

Healthcare's interoperability raison d'être may be to fundamentally change it's economics, but for patients and providers it's solution must include ubiquity, low–cost to implement and sustain, and more secure than existing practices. It has to work right out–of–the–box with a simplicity that rivals cellular roaming and ATM use to precipitate rapid and universal adoption. Where this simplicity does not exist, is there not a high likelihood of a myriad incremental patchworks?

Information

Generally, information may be characterized as a construct of content and permission. Content is a language–based representation of real or imaginary objects or things. Permission is a set of values that determine access to content.

Content may be further characterized as a combination of semantic wrapped in syntax. Semantic is the meaning–representation of language. Syntax is the structural–representation of language.

Informational Content

Informational Content

Content is always described in terms of a context, e.g., Smith's health record, the Times' article, Sally's car. A set of permission values is a form of contextual framework that wraps around content defining ownership, accessibility, mobility, and actionability.

Informational Payload (Resting State)

Informational Payload

Transport of content is similarly contextual and will impose a distinct separate layer of permission values.

Informational Transport (Active State)

Informational Transport

A distinction between data portability and interoperability exists where two entities share information but do not share a common semantic. Data portability is the general case where there is a permissive sharing of syntax, and interoperability is the specific case where there is the addition of a common semantic.

Informational Sharing

  syntax semantic permission
common values     ×
common structure ×    
common meaning   ×  
data portability ×   ×
interoperability × × ×

Permission

Permission (broadly construed) is either affirmative and permissive, or negative and restrictive. Permission may also be active or passive. A breach is a negation of a value, or values, constituting a given permission state. A breach may be strict (no intent required), by intent, or with negligence (without intent).

Characterizations

  active passive
affirmative granted have
negative denied don't have

Scope: affirmation

  affirmative negative
access grant deny
modify grant deny
act upon grant deny

Scope: action

  active passive
access enable request
modify enable request
act upon enable request

Breach

  intent no intent
strict
intentional ×  
negligent   ×

A breach may also occur at the level of transport, gaining access to the informational payload. A second breach is then required to access the informational content.

Payload Breach

Payload Breach

Payload and Transport Breach

Payload and Transport Breach

Interpermissibility

Interpermissibility (Interper) doesn't exist, but if it did—what are some of the characterizations?

Characteristics

  1. Interper is a nascent enterprise, no legacy baggage.
  2. Ownership of content is at the person–level.
  3. Single content or informational (data) storage.
  4. Syntax and semantic based upon open standards.
  5. Permission sets are imposed on all content.
  6. Content is not transmitted.
  7. Permission to access, modify and act upon is transmitted.
  8. A potent deterrent to content breaches is to maintain zero or low residual content on the myriad of healthcare devices that may access and have capability and capacity to retain content. The analogy would be to reduce the informational footprints to that seen in cellular roaming and ATM use.
  9. Interper is a subscription service with no hardware or software requirements beyond a web–enabled device capable of using open web standards.
  10. UI/UX would be permission set configurable (both for patient and the subscribing enterprises and entities).
  11. Interper is scalable, because it is just a matter of adding capacity to the system.
  12. The cost for patients and providers could essential be zero (except for the cost of web–enabled devices). Where enrollment in the service is sufficient, the cost of the service may be offset by providing deidentified patient information to the secondary health data markets. Additional offset to cost where duplication of services are avoided because of the wholeness of the stored content and the timeliness of permissive access, modifications, and actionability.
  13. Where Interper is in widespread use, there will be no need for HIEs—because what they would be exchanging resides and is permissively accessible from a single source.

Interoperability's Hurdles

  1. Cost to enterprises and entitities to implement and sustain indefinitely (well beyond the ARRA/HITECH meaningful use inducements).
  2. Cost to implement and sustain indefinitely the extra–enterprise and extra–entity interoperability's infrastructure—HIEs and their kin (well beyond the ARRA/HITECH seed funding).
  3. Cost of breaches because of the potential exposures from the innumerable enterprises, entities, and their devices that may have unsecured or breachable content.
  4. Cost incurred from and savings denied to those partiipating in the interoperability infrastructure by those that do not. Cost and potential savings will be incrementally linked to the degree of participation by all eligible to participate.

Interper Candidates

There are none, but their are harbingers. Google Health and Microsoft HealthVault could up their game. Amazon could! Could we trust Google, Microsoft, or Amazon? That's probably not the right question. Breaches happen, and they will continue to happen. It's not the happening that should be disturbing or determinative, but rather the propensity for breaches. Do you trust your doctor's office staff, your dentist's billing company, or your insurer's claims agent's laptop?

The analysis should also center, in addition to the propensity of a particular enterprise or entity, on the sheer number of enterprises and entities that have our health information. If it should come down to a choice amongst Google, Microsoft, or the present arrangement to secure my health information—without a doubt or hesitancy I would go with either Google or Microsoft (putting all the baskets in one egg).

If the first and most important barrier to health information breaches is the permission set surrounding the content, then the more controlled and limited those acting on that permission set the better. Where those acting on the permission set is reduced to unity that is a barrier we should all want. The single barrier is the easiest to control, vis–a–vis a permission set, and will maximize the internal scrutiny efforts, governmental regulatory oversight, and public angst.

Footnotes

  1. Most current [information] systems have methods of administering permissions or access rights to specific users and groups of users. These systems control the ability of the users affected to view or make changes to the contents of the [information] system. Wikipedia.
  2. Data portability is the ability for people to reuse their data across interoperable applications—the ability for people to be able to control their identity, media and other forms of personal data. Wikipedia.
  3. Interoperability is a property referring to the ability of diverse systems and organizations to work together (inter–operate). Interoperability is a property of a product or system, whose interfaces are completely understood, to work with other products or systems, present or future, without any restricted access or implementation. If two or more systems are capable of communicating and exchanging data, they are exhibiting syntactic interoperability. [S]emantic interoperability is the ability to automatically interpret the information exchanged meaningfully and accurately in order to produce useful results as defined by the end users of both systems. To achieve semantic interoperability, both sides must defer to a common information exchange reference model. The content of the information exchange requests are unambiguously defined: what is sent is the same as what is understood. Wikipedia.
  4. Health information exchange (HIE) is defined as the mobilization of healthcare information electronically across organizations within a region, community or hospital system. HIE provides the capability to electronically move clinical information among disparate health care information systems while maintaining the meaning of the information being exchanged. The goal of HIE is to facilitate access to and retrieval of clinical data to provide safer, more timely, efficient, effective, equitable, patient-centered care. Wikipedia.

6.17.2010

Text Messaging, Privacy, and Common Sense

Fourth Amendment to the U.S. Constitution

The right of the people to be secure in their persons, houses, papers, and effects, against unreasonable searches and seizures, shall not be violated, and no Warrants shall issue, but upon probable cause, supported by Oath or affirmation, and particularly describing the place to be searched, and the persons or things to be seized.

U.S. Ninth Circuit Court of Appeals: Quon et al. v. Arch Wireless et al. (PDF)

This case arises from the Ontario Police Department's review of text messages sent and received by Jeff Quon, a Sergeant and member of the City of Ontario's SWAT team. We must decide whether (1) Arch Wireless Operating Company Inc., the company with whom the City contracted for text messaging services, violated the Stored Communications Act, 18 U.S.C. §§ 2701-2711 (1986); and (2) whether the City, the Police Department, and Ontario Police Chief Lloyd Scharf violated Quon's rights and the rights of those with whom he "texted"—Sergeant Steve Trujillo, Dispatcher April Florio, and his wife Jerilyn Quon—under the Fourth Amendment to the United States Constitution and Article I, Section 1 of the California Constitution.

The search of Appellants' text messages violated their Fourth Amendment and California constitutional privacy rights because they had a reasonable expectation of privacy in the content of the text messages, and the search was unreasonable in scope.

City of Ontario v. Quon—SCOTUS Wiki

Issues: (1) Whether a SWAT team member has a reasonable expectation of privacy in text messages transmitted on his SWAT pager, where the police department has an official no-privacy policy but a non-policymaking lieutenant announced an informal policy of allowing some personal use of the pagers; (2) Whether individuals who send text messages to a SWAT team member’s SWAT pager have a reasonable expectation that their messages will be free from review by the recipient’s government employer.

Decision: Reversed and remanded in a 9-0 decision….

U.S. Supreme Court: City of Ontario, California, et al. v. Quon et al. (PDF)

Held: Because the search of Quon's text messages was reasonable, petitioners did not violate respondents' Fourth Amendment rights, and the Ninth Circuit erred by concluding otherwise.

  1. The Amendment guarantees a person's privacy, dignity, and security against arbitrary and invasive governmental acts, without regard to whether the government actor is investigating crime or performing another function. It applies as well when the government acts in its capacity as an employer.
  2. Even assuming that Quon had a reasonable expectation of privacy in his text messages, the search was reasonable[.]

529 F. 3d 892, reversed and remanded.

No reasonable expectation of privacy, reasonable search, and common sense…